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Michael Rivero's Main Portfolio Page
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Artist Information:
Michael Rivero
San Juan,
Philippines
Member Since: Sep 2003

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Artist Statement:
• Has more than 14 years of
experience in the visual art
industry that encircles
between the areas of
advertising, marketing,
publishing and game
development.

• Primary medium is
watercolor, acrylic, pastel
and digital rendition in both
3d and 2d graphics

• Highly creative and very
flexible in various art style
as he continues to explore
more techniques and
renditions.

• Ideal projects would be
something very challenging and
if possible would leave a
historical mark of artistic
inspiration to the next
generation


Here’s my Online Gallery:
http://rivermiker.multiply.com
/

And this is my Online
Demoreel:
http://www.youtube.com/watch?v
=ffc13JcMs4Y


Michael Rivero
rivermiker@yahoo.com
...

Further Information
Artist Exhibitions:
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Artist Galleries:
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Artist Reviews:
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Commissions:
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Michael Rivero Biography:

Biographical information for Michael Rivero can be found below. The artist may choose what information to display. Sometimes the artist chooses not to display personal information to the general public.
Age
32
 
Gender Male
 
Status Single
 
Children 1
 
Religion Catholic
 
Education Bachelor of Fine Arts
 
Hobbies / Interests Art Illustration either digital or traditional
 
Favorite Artistic Medium Illustration
 
Favorite Arthistory Movement Superrealism - (1965 - 1975)
 
Favorite Visual Artist Botong Francisco
 
Favorite Work of Art Bayanihan
 
Biggest Artistic Inspiration Michael Angelo on his Sistine Chapel Mural Art
 
Why Did You Become An Artist not provided
 
Your Personal Biography • Has more than 14 years of experience in the visual art industry from design and development up to its advertising and marketing campaigns.

• Currently led the art department of Matahari Studios Philippines in cooperation with Kuju America in accomplishing an original content for the Wii platform entitled “Circus Games” which is expected to be published by Ubisoft this December of 2008.

• Also led and managed Matahari Studios’ Art Department in developing a ball toss arcade sensor game entitled “Big Top” which is planned to be released next year in all Timezone outlets world wide. The game is published under LAI games, an Australian game company that focuses on producing and publishing arcade video games.

• Experience in the Art production of a Massive Multi-player Online videogame entitled “Sugod”, which is a localized version of the World’s first ever Military Action Online Game called “Outpost Online”. It was developed by Haneolsoft for the Korean Market and was then targeted to be localized by PowR Games around Asia with their own famous battle locations.

• Made the online virtual world assets and environment for the game “Sun Island” published by a Swiss based company, Sun games. The game focuses on online interactive socialization for different online communities around the world.

• Worked as an Art Director for the critically acclaimed First Filipino RPG - PC video game, “Anito: Defend A Land Enraged” which won great recognitions in Independent Games Festival and Game Tunnel in 2004.

• Led the development team in producing art assets for the Advergaming prototypes for Slycesoft. This is a Philippine based company that first introduced the 3D game engine locally.

• Gained multiple excellent national awards and slowly attaining international recognition in the line of visual arts and animation..

• Diplomatic leadership skills and experience in managing an art department
through Agile work methodology.
 


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