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Artist Statement:
• Has more than 14 years of experience in the visual art industry that encircles between the areas of advertising, marketing, publishing and game development.
• Primary medium is watercolor, acrylic, pastel and digital rendition in both 3d and 2d graphics
• Highly creative and very flexible in various art style as he continues to explore more techniques and renditions.
• Ideal projects would be something very challenging and if possible would leave a historical mark of artistic inspiration to the next generation
Here’s my Online Gallery:
http://rivermiker.multiply.com /
And this is my Online Demoreel:
http://www.youtube.com/watch?v =ffc13JcMs4Y
Michael Rivero
rivermiker@yahoo.com
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Further Information
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Artist Exhibitions:
Coming Soon!
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Artist Galleries:
Coming Soon!
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Artist Reviews:
Coming Soon!
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Collections:
Coming Soon!
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Commissions:
Coming Soon!
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Michael Rivero Biography:
| Biographical information for Michael Rivero can be found below. The artist may choose what information to display. Sometimes the artist chooses not to display personal information to the general public. |
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Age
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32
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| Gender |
Male
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| Status |
Single
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| Children |
1
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| Religion |
Catholic |
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| Education |
Bachelor of Fine Arts |
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| Hobbies / Interests |
Art Illustration either digital or traditional |
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| Favorite Artistic Medium |
Illustration
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| Favorite Arthistory Movement |
Superrealism - (1965 - 1975)
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| Favorite Visual Artist |
Botong Francisco
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| Favorite Work of Art |
Bayanihan
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| Biggest Artistic Inspiration |
Michael Angelo on his Sistine Chapel Mural Art |
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| Why Did You Become An Artist |
not provided |
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| Your Personal Biography |
• Has more than 14 years of experience in the visual art industry from design and development up to its advertising and marketing campaigns.
• Currently led the art department of Matahari Studios Philippines in cooperation with Kuju America in accomplishing an original content for the Wii platform entitled “Circus Games” which is expected to be published by Ubisoft this December of 2008.
• Also led and managed Matahari Studios’ Art Department in developing a ball toss arcade sensor game entitled “Big Top” which is planned to be released next year in all Timezone outlets world wide. The game is published under LAI games, an Australian game company that focuses on producing and publishing arcade video games.
• Experience in the Art production of a Massive Multi-player Online videogame entitled “Sugod”, which is a localized version of the World’s first ever Military Action Online Game called “Outpost Online”. It was developed by Haneolsoft for the Korean Market and was then targeted to be localized by PowR Games around Asia with their own famous battle locations.
• Made the online virtual world assets and environment for the game “Sun Island” published by a Swiss based company, Sun games. The game focuses on online interactive socialization for different online communities around the world.
• Worked as an Art Director for the critically acclaimed First Filipino RPG - PC video game, “Anito: Defend A Land Enraged” which won great recognitions in Independent Games Festival and Game Tunnel in 2004.
• Led the development team in producing art assets for the Advergaming prototypes for Slycesoft. This is a Philippine based company that first introduced the 3D game engine locally.
• Gained multiple excellent national awards and slowly attaining international recognition in the line of visual arts and animation..
• Diplomatic leadership skills and experience in managing an art department
through Agile work methodology.
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